![]() ![]() The Evil Within, which put players in a psychopath’s mind-made reality, was one such example. That’s especially true for crafting superb survival horror that balances the irrational and bizarre with careful consideration. If you're a big fan of the game, this is a great book, but it probably won't stand up to aggressive handling (and really, why would you need to do so?).There’s a certain genius to madness. There is also slightly more background information on the characters, which probably should have been covered in the game itself! Some of the renders are contained in the game itself as an extra, but there are many interesting concepts that never made it into the game. The contents are interesting-I especially like Ikumi Nakamura's whimsical commentary. However, the page stock is good and thick, and doesn't seem flimsy. That isn't an ideal way to read, especially for a book this large. But the binding is visible when the book is open, and I tend to read it kind of half-open, so as not to stress the binding further. It's not terrible, so I only docked it half a star (which, unfortunately, became a whole one), as none of the pages are falling out or anything. This is a nice artbook, but as others have commented, the binding is a little suspect. Just visit my Amazon profile for the link.) (See more pictures of the book on my blog. Maybe they could have included more commentary. I can't think of any downsides to this book. They are also painted in great detail just like all other artworks in the book. The last section of the book has a generous amount of beautiful moody environment art. ![]() The designs are good regardless of whether they are in colour or not. I actually do not mind if this book shows only monotone renders. The textures of the skin, veins and meat mesh from the 3D monotone renders are amazing. The amount of detail for the artworks are incredible. ![]() I'm not sure if it's because of the PS4, but the 3D rendered graphics for games nowadays are just getting better. All of them look great, and by great I mean gross. There's no shortage of ideas when it comes to designing scary enemies. The creature and enemy designs are great. I wonder what it would be like if one day Shinji Mikami decides to create a Resident Evil and Evil Within crossover. In terms of the gore factor, it's close to Resident Evil. Things like intestines falling out of an open stomach in this game looks pretty mild by comparison. #EVIL INSIDE BETHESDA SKIN#There's plenty of blood stain, skin lesions, burns, mutation, exposed flesh, and more blood stains. Highlight of the book is of course the grotesque human and creature designs. The infected human form are more interesting. Yeah, you know that they are still 3D models but they look real good. But I'm seriously impressed by the 3D renders for the human characters. For the humans in their normal uninfected form, there's really nothing to shout about. It's quite thick because the paper is thick, and the good low gloss type. In some ways, this book does feel like a spin-off of Resident Evil. This game is directed by Shinji Mikami, the creator of the Resident Evil series. If you're fans of The Evil Within, you'll be glad to know that this is a great companion artbook to the game. ![]()
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